Theory: All good business strategy can be learned from computer games.
(A) You must get your base in order before you to go war.
(B) You must consistently invest in tech upgrades or you will get clobbered by more advanced units.
(C) You can’t concentrate on giving orders to all of your units at once. Thankfully, workers keep mining minerals until they run out. They don’t need a lot of clicking. Invest time in moving the right units.
(D) Avoid “all in strategies” like the protoss cannon rush or zergling 6 pool (especially for startups).
(E) You have to scout your opposition frequently. React to their changes in game plans, but also force them to react to you (then plan for their reaction).
(F) You have to talk to your allies to formulate a joint plan. Going in all with random strategies rarely works. Sometimes you just have to go along with the flow, if they are attacking, don’t let their plan fail.
(G) All your troops attacking at once is better than each of your troops attacking one at a time. Strength in numbers.
(H) Don’t forget your barracks can fly. What direction the “business” is going in is completely arbitrary and can be whatever you want. Don’t confine yourself to what you conceived the definition of X to be 5 years ago.
(I) Always have a plan. You can change the plan, but always have a plan.
(J) Keep building new worker units, cause they are going to get killed off by reapers eventually.
(K) Try not to keep too much gold on hand. If you have a lot of money, don’t pay your CEO’s lottery money. Use it to buy upgrades for your troops and buy new troops where you need it.
(L) There are no rules. It’s a game.
(M) Be aggressive. If you sit back and turtle up in your base, you will get smacked down by void rays.
Next up in the series — how doing your own plumbing is just like Super Mario Brothers.